Projects › New project & importing a mesh
New project & importing a mesh
How to start a project and bring your model in.
The New Project dialog
Open with File › New Project…. Pick your mesh, a template, and a resolution; CGpainter loads and validates the mesh before the project is created.
Screenshot: New Project dialog
Templates
Supported mesh formats
CGpainter imports .fbx (via ufbx) plus .obj,
.gltf/.glb, and other formats via Assimp.
- TODO: note any per-format gotchas.
UVs & materials
TODO: mesh-prep checklist — UVs unwrapped, materials
assigned, scale/orientation.
High-poly (for baking)
See Baking for how the high-poly is used.