Shelf › Importing textures

Importing textures

Bring an external image into the project and use it as a source — anywhere a texture source is accepted: a fill layer, a fill effect inside a paint layer, or a mask.

Importing an image

Import an image; it lands in the Shelf's Images tab. TODO: exact import command + supported formats.

Screenshot: Shelf ▸ Images

Using it as a source

Adjust tiling, offset, rotation, and projection on the source. TODO: confirm the transform controls.

GIF: dropping an image into a fill layer channel